For instructors, coaches and educators

Teach your curriculum. Sign off real skills. Get paid.

Publish the path you teach, take students through it in person and online, verify each skill when they can do it, and sell sessions, courses and tickets with payments built in. Getting in needs an invite code, and that starts with an application.

  • Invite code to join
  • Stripe payments, one flat fee per order
  • Your name on every card you sign

How Arsclepius helps you

Your curriculum, as you teach it

An experience is your ordered path through one discipline: which skills, in what order. The platform never overrules how you teach.

Verification that carries your name

When a student can do a skill, you sign it off. The card carries your name and the date, and it stays with the student wherever they go next.

Students who practice between sessions

Set practice sheets, and their logged drills land on their cards as XP. You see who is showing up before they walk in.

One place to sell

Sessions, packs, consultations, courses, event tickets and subscriptions, all paid through Stripe. You set the prices.

The admin handled

QR check-in, receipts, sale notifications, waivers sent for signature, and a wallet that shows what came in.

Coaches and educators too

Teaching is the same tool whether you call yourself an instructor, coach or educator. You choose the title students see.

The systems you can use

Each one is live today. What it is, and how you use it.

  1. Teaching experiences

    Your curriculum as an ordered skill path in one discipline, with a page students join and a group chat for the cohort.

    How you use it: Create it from Home, pick the skills from the discipline's ladder, set the order, and publish. Students follow it and appear on your roster.

  2. Skill verification

    Sign off a skill you watched a student do. It becomes a verified card with your name on it.

    How you use it: Open a student from your roster and verify the skill. It is your word, so it is one skill at a time.

  3. Practice sheets

    Drills with sets, reps, tempo and rest, in four formats, with session times and scores. Draft them by hand or with an AI assistant, then edit.

    How you use it: Assign a sheet to your experience. Students log it, and each drill lands on the matching skill as XP.

  4. Courses

    Online lessons with video, text and drills, free or paid. Students earn XP on the same skills they practice with you in person.

    How you use it: Build the course in the editor, price it, publish it. Visitors can read the listing without an account.

  5. Events and tickets

    Workshops, classes, jams and shows with tickets, multi-day agendas, Stripe checkout and QR check-in.

    How you use it: Create the event, publish it to Explore, scan tickets at the door. Guests can buy without an account.

  6. Offerings

    Your time for sale: privates, packs, consultations, bodywork.

    How you use it: List an offering with a price and description. Clients book what you offer, whatever else you run.

  7. Subscriptions

    A recurring price for your experience, charged through Stripe each cycle.

    How you use it: Set the price on your experience. The platform fee comes out of each cycle.

  8. Wallet and payouts

    Stripe Connect payouts to your bank. Ticket money is held until a week after the event ends, which leaves room for refunds.

    How you use it: Connect Stripe from Settings. Sales appear in your wallet, and payouts follow the holding window.

  9. Documents and waivers

    Send a document, waiver or form for a student to fill and sign, and keep the signed copy.

    How you use it: Attach it to your experience or send it directly. The student gets a link that works without signing in.

  10. Notifications

    A notification for every ticket sold and every new student, in the app, by email, or as a push notification, whichever you turn on.

    How you use it: Choose per channel in Settings.

Straight answers

The limits, before you find them yourself.

You need an invite

Instructor accounts are gated by an invite code. Apply on the home page; we read every application and reply by email. A community that hosts you can also issue you a code.

The fee

You set the prices. The platform takes one flat fee per order: added on top for the buyer on one-off purchases, taken out of each cycle on subscriptions. Payouts run through Stripe Connect.

Ticket money waits a week

Ticket revenue pays out seven days after the event ends. That window exists so refunds can be honoured before the money moves.

The revenue share is real, and empty

After costs, what is left of the platform's fees is shared among those actively teaching. The ledger exists, and that pool is zero today. Nobody has been paid from it yet.

Questions people ask

How do I get an invite code?

Apply through the form on the home page, or email Robert@Arsclepius.com. If a community on the platform hosts you, its organisers can issue a code directly.

Can I teach more than one discipline?

Yes. Each experience lives in one discipline, and you can run as many experiences as you teach.

Do my students have to be on the platform?

To receive a verified card, yes: the card is written to their profile. Anyone can buy a ticket to your event as a guest without an account.

Can I sell sessions without publishing a curriculum?

Yes. Offerings are available on every professional account, whether or not you publish an experience.

What do I need to get paid?

A Stripe account connected from Settings. Stripe handles identity checks, bank details and the payouts themselves.

Can I draft practice sheets with AI?

Yes. The sheet editor can draft a day or a full sheet from your description, and you edit the result before it goes to students. Nothing is assigned without you.

Bring your curriculum. Keep your name on the work.